Secondary actions are stand alone behaviours that support a primary action. For example: swinging arms or performing a facial expression whilst walking. These extra actions add realistic qualities and support the focal point of the scene. They also subtly supply extra interest for the viewer and attach more personality onto the character. |
In the example of Pixar's 'Geri's Game', the primary action in this scene is the king being knocked over. To visually support this, the secondary action of smiling and crossing his arms gives a deeper sense of personality for the audience. In Pinocchio, His main emotion is assisted by the secondary actions of his arms being raised and the expressions of both himself and Figaro (cat). The secondary actions are not a result of the primary actions, but are purely present as support for them. |
Written by Rebecca Green